
Spent a decade running QA at game studios. Now I help people land QA jobs, and help studios build QA teams that actually keep up with their release schedule.
Background from studios like



Sonets Studio (closed) · Global
Founded and ran a studio that worked with publishers worldwide, providing QA and customer support services for games based on popular franchises like Godzilla x Kong, SpongeBob, and Avatar.
Tilting Point
Full ownership of QA for a portfolio of 10+ live games. Built an international QA team from scratch and developed long-term relationships with external vendors.
Sperasoft (a Keywords Studio)
Managed and estimated QA efforts across AAA mobile and console/desktop projects, including Rainbow Six Siege, Mortal Kombat Mobile, and F1 2020, partnering with clients such as Ubisoft, Warner Bros., Codemasters, and Sega.
Whether it's your first QA role or your studio's QA org, a single call is usually enough to get unstuck.
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